apparently food inspections stopped bc of the shutdown so things bout to be real fucked up for some of us
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thesis: the idea that the number of hours of gameplay is important and that open world games should be infinite is not only ruining games themselves as more and more go the skyrim route of large empty maps and incredibly crappy “radiant” quest that you could do infinite times but won’t enjoy even once, but is also ruining audience enjoyment of genuinely good open world games because we don’t realize that the end game of these is actually just getting bored and stopping playing, so we keep playing past the point of enjoyment
also korok seeds aren’t meant to be secret collectibles for completionists they’re meant to be “hey! you were curious about your surroundings and did something weird or creative! have a treat”, as well as something to do while travelling from point a to point b
words men should be banned from saying: “whiny”